Compatibility
Minecraft: Java Edition
1.21–1.21.6
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.9
Platforms
Creators
Tags
Atmosphere
Fantasy
Reflections
Bloom
Foliage
High
Low
Medium
PBR
Semi Realistic
Shadows
Vanilla Like
Details
Licensed Custom
Published 3 years ago
Snowimagined Shaders
A Complementary Reimagined edit
Update: You can get this feature with our add-on called Euphoria Patches!
Get it here: https://modrinth.com/mod/euphoria-patches
To enable the feature go to: Shader Setting > Euphoria Patches Setting > World > Seasons > Winter
(Other seasons will come in a future update)
What is Snowimagined Shaders?
- Snowimagined Shaders, by SpacEagle17 and isuewo, is an edit of EminGT's Complementary Reimagined Shaders. It transforms your game into a beautiful winter wonderland. Click on "Gallery" at the top of the page to see screenshots.
Community
- Join the Complementary Discord to get support and interact with the community!
Features
Click to Expand
- Snow works on all blocks including block entities like chests or player heads and translucent blocks like stained glass or ice
- Emission of emissive blocks is reduced if snow is on top
- Transparency of translucent blocks is reduced when snow is on top
- Snow doesn't generate if near a light source or if under blocks (it still generates below blocks like glass, unfortunately not fixable)
- The resolution or noise size can be configured. Options are 16x, 32x, 64x and 128x. Default is 16x
- An option to change the snow noise intensity exists which makes the noise more or less apparent
- Snow has Integrated PBR properties, light can reflect on it
- On the sides of mycelium, path and grass blocks snow is also with a gradient generated
- The user can change the transparency of the snow in the settings
- The melting radius around light sources can be changed
- Snow desaturates the colors of the environment by a configurable amount


